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Projects

Projects in Modelibr let you group related assets together for organized workflows. A project can contain models, texture sets, sprites, and sounds — everything needed for a game level, scene, or creative work.

Creating a Project

  1. Open the Projects tab from the left sidebar
  2. Click Create New Project
  3. Enter a name and optional description
  4. Click Create

Project Viewer

Click any project card to open the Project Viewer, which shows all assets organized by type:

SectionContents
Models3D models added to this project
Texture SetsPBR texture collections
Sprites2D image assets
SoundsAudio files

Adding Assets

Within the Project Viewer:

  1. Click Add in any asset section
  2. A dialog shows all available assets of that type
  3. Select one or more assets
  4. Click Confirm to add them to the project

Removing Assets

Right-click an asset within the project and select Remove from Project.

note

Removing an asset from a project does NOT delete the asset itself — it only removes the association.

Deleting a Project

  1. Right-click a project card
  2. Select Delete
  3. Confirm the deletion
tip

Deleting a project removes the project container only. All assets within it remain in your library.